And so begins the true democratization of video game networking…
GONet is the Unity3D GameObject
Networking solution with tight,
developer-friendly integration into the
If you need to network something and a
GameObject is involved,
GONet is the answer.
GONet aligns well with the
Written with an extensive history of Unity
game development team experience,
collaboration and feedback.
Deliver your multi-player Unity game now!
GONet makes the most difficult aspects of
multi-player game development
approachable so you can deliver your
game to the world in a timely manner with
With hindsight 20/20 on our side,
GONet is now less restrictive, requires
less steps to “get going” and is
our preferred solution over UNet and far easier to adopt than DOTS NetCode!